

- #Empire total war map modding adding theatrs how to#
- #Empire total war map modding adding theatrs full#
- #Empire total war map modding adding theatrs plus#
Names of the buildings you sometimes see on the battle map. Interesting only because one is called "Capture Point Battle" and don't actually get those.Įr. Mostly worthless placeholder entries (clearly marked by PLACEHOLDER at the end), but some are useful, because they actually show up as agent descriptions for rakes, brahmins, priests, missionaries, etc.Īncillary descriptions and titles, with the name of the ancillary conveniently provided as part of the tag.Īpparently for scripted battle events, but I've never seen them in the game, except the ones for the tutorial. The %+n part points the game to the DB entry to figure out how many stars the guy got, so don't change it.

Name and description of the attributes generals, admirals, and agents can get. Oh, and there's about a million of these, so use the scrollbar
#Empire total war map modding adding theatrs plus#
Plus changing them would make the speech not match the text. The cryptic numbers at the end make it kinda hard to figure out which ones you should edit. The text that shows up when your adviser talks. I've been too afraid to touch these because I have no idea how Steam would react. I wouldn't recommend changing this, unless you want to confuse someone and make it say "Can not blah blah blah"Ĭhanges achievement descriptions and titles. Pretty self explanatory, text that shows up when an agent/unit can do something. I shouldn't need to explain the difference, but both are editable. Most have two variations: description/text and title/name. This part will be in alphabetical order, just like in the loc. Click something, wait for localisation.loc to turn red and italicized then you can save. Basically, that means you can't save until you click on something else in the left pane. Saving: The PFM doesn't notice changes you make in the loc if it's still open. Important: Don't mess with the checkboxes all the way to the right, they should all be unchecked. Just click on it and type, and that's a modded entry. The right one is what you mess with, since that's the text that ETW displays. The stuff in the left column actually means something to the game, so don't touch it, unless you need to add a row. It's basically impossible to work with it that way. It shows up in the right pane, all nice and unorganized. pack files directly, so right-click it and press Extract Selected, then put it somewhere. Only difference is it has most of the interface text (like the stuff you see in multiplayer lobbies) while localisation.loc has everything in the game itself. This guide is about localisation.loc, but ui.loc works exactly the same way.
#Empire total war map modding adding theatrs full#
advisor is full of the sound files you get to listen to whenever your advisor has something to say. On the left there should be three things: advisor, font, and text.You're looking for a file called local_*.pack, where * is en for English, fr for French, etc.Open the PackFile Manager, then go to File -> Open and browse to the your ETW data folder (usually C:\Program Files (x86)\Steam\steamapps\common\empire total war\data).You know, because you're reading this) The part you actually want to read (aka, The Guide):

Knowledge of some written language (this guide assumes you at least know English.
#Empire total war map modding adding theatrs how to#
1x PackFile Manager by LtChambers and basic knowledge of how to use it
